Zeno's Ziggurat


RPG characters with AI image creation

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Grim’s Gang: Blur

Brigit “Blur” is an orphaned street kid Grimslade found in the slums. She attempted to pick his pocket, got caught, and instead of running or begging she actually hit him and attempted to fight him off. She was a young teen and he was three times her size – so it didn’t work out very well for her. But that was just the way to earn Grim’s approval. He took her under his wing and she became the first member of his band.

Blur lost her father when she was 7, and didn’t know her mother at all. Her father always told her stories of the old days, but since he was a not-particularly-well-educated con-man at heart he tended to invent a lot of the details. She is convinced she’s the secret heir to a line of Samurai – in part because of her father’s tall tales and in part because she found a rusty old katana in her father’s meagre belongings after his death. But she barely even knows what a Samurai is – as the concept is mashed up in her head with Celtic heroes and the utter balderdash her father used to spin.

She has a fighting style based entirely upon speed and fury – making up for her lack of training with a bewildering flurry of spins, blows, and acrobatics. Its a fighting style designed to look like fancy and impressive swordplay to someone who has never seen the real thing. It should not be nearly as effective as it is, and Grim internally groans every time he attempts to train her, but she really is fast enough to make it work anyway.

Grim knows who her father really was, and that the Katana was merely something he stole (and what ultimately got him killed). He’s very skilled at investigation when tying up loose ends, and didn’t want any unknown complications cropping up down the road. He has, however, never told her – because he believes she is more effective operating under her current misconceptions than she would be if she knew the truth.

Like the rest of Grim’s Gang, she originated in a Wizardry 8 party.

She has changed a lot in appearance from her original conception in Wizardry, as she’s taken on far more Irish Celtic overtones over time..

In games she tends to be some combination of Light Fighter / Monk / Ranger – whatever is available that fits her style. Sometimes even Barbarian – as “light armor, fast, and springs into uncontrolled whirls of destruction” is not that bad a description of her.

The challenge in rendering her into a portrait tends to be capturing both her personality and the barely contained need to be in constant motion. My current query for is:

“irish woman, late 20s, short reddish-brown hair, green eyes, scruffy, scrappy, small celtic tattoos on the left side of her face, wearing leather armor, feisty, restless”

Click on image to see full size.

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3 responses to “Grim’s Gang: Blur”

  1. Awesome character. I love your description of her fighting style. To my mind, that sort of defines the (D&D) difference between a rogue and a warrior. That is, the lack of actual, formal training in combat. A fighter/thief of some sort would correct that limitation.

    I also love the variations in their art over the years. Shows how long you’ve been living with this crew!

  2. In BGEE and derivatives she often ends up with the “Blade” bard kit – but ignoring the magic. Offensive and Defensive spin are *perfect* for her.

    I haven’t even included all the pics I’ve scraped from the web over the years. This is just the AI stuff. But the AI stuff *really* helped me flesh out all of their characters by giving me the ability to explicitly say “not like that”, “a little more of this”, until I get the look *just* right.

  3. Blur is also another one of my “turn a trope sideways” characters. She thinks she’s a special Mary-sue destined for greatness, but its all bunk. She just rolls with folks who either care about her enough or value her capabilities enough to humor her rather than puncturing the dream. Or, like Star, are so off-kilter themselves that they accept her delusions without batting an eye.

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