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Baldur’s Gate 3: Death and Tentacles


They rushed back to Moonrise Towers, and found Jaheira and her Harpers, the Flaming Fist, and anybody else able to fight from the Last Light Inn gathering to storm the tower. Jasper briefly conferred with Jaheira on tactics, and they made their plans. They would all participate in storming the main entrance, and then Jaheira would come with them to confront Ketheric while the Harpers secured the rest of the Tower.

A dark Luis Royo painting, depicting the entrance to a gothic tower. A mature half-elf ranger woman speaks frankly with a short small welsh midget. The ranger is of Czech descent, with gray hair styled in rows of short beaded braids, clad in rugged leather armor.  The midget is stout with a brown beard and wears a swashbuckler hat and leather armor over a red shirt.  At twilight in shadowy purple mist.  Assorted rangers preparing for battle.

The assault was quick and brutal, but the forces of the Absolute were disorganized and overmatched without Ketheric’s leadership.

A dark Luis Royo painting, depicting a battle in the front hall of a medieval keep.  Archers and rangers assault the entrance.  Goblins and Orcs defend it.

Searching for Ketheric, they found his private chambers near the top of the tower. Including preserved rooms that had once belonged to his wife Melodia and his daughter Isobel… His wife had written him a dying note asking that he continue honoring Selune in her name and raise their daughter in the faith. Clearly he had taken this request to heart…

A dramatic dark luis royo painting in a neat but dusty dark stone medieval bedroom. A short small welsh halfling discovers a single old letter laying on a desk. The halfling has a neat brown beard, swashbuckler hat, and leather armor over a red shirt. Old faded painting of a young medieval bride. The drapes are closed. It is dimly lit from moonlit shining in around the drapes.

At the top of the tower, and there found Ketheric gathering with his elite. “What have you done?!?” he roared, as he could sense his connection to the Nightsong being broken. They immediately found themselves in battle.

A dramatic dark luis royo painting atop a windswept tower battlement at dusk. An old half-elf knight angrily accuses the viewer. The knight is English, with a graying brown beard and slicked-back hair. He wears a black bone-motif tabard over ornate gothic armor and a silver headband.

Jasper kept Ketheric busy.

A dark fantasy painting depicting motion atop windy keep at twilight. A short small halfling lunges with a glowing rapier at an old half-elf knight slamming down an evil sword. The halfling is Welsh with a brown beard, swashbuckler hat, and leather armor over a red shirt. The knight is English, with a graying beard and slicked-back hair. He wears a black bone-motif tabard over ornate gothic armor and a silver head circlet.

Jaheira eliminated his undead priests.

While Karlach engaged his skeletal warriors.

A dark d&d painting depicting motion atop a windswept keep battlement at twilight. A muscular woman fighter slamming a flaming axe smashes two dark knights swinging swords. The woman has patterned red skin, devil horns, short shag burgundy hair, and wears heavy viking armor. The knights are undead and wearing gothic armor.

And when the Nightsong flew down and joined in Ketheric found himself overmatched.

And was forced to surrender.

 dark luis royo painting depicting motion atop a battlement at dusk. A short Welsh midget with a rapier hurls colorful magic at an old half-elf knight slashing a sword. The midget has a brown beard, swashbuckler hat, and leather armor over a red shirt. The knight is English, with a graying beard,slicked hair, and a silver circlet. He wears a black bone-motif tabard over ornate gothic armor.

Jasper attempted to get through to Ketheric – reminding him of his wife’s dying wishes and his original path. Jasper thought he was reaching him… but then the Nightsong cut it.

“He’s faking. Stalling. He would rather DIE than surrender his power, wouldn’t you *General*?” Ketheric smiled up at them. “Bow before me, and I may finish you quickly”. Jasper felt pressure as the Absolute attempted to assault his mind. When Ketheric saw this fail, he was furious. “The prism!? *You* had it all this time!? You!?!”

He stood and clenched his fist, and a gigantic tentacle smashed up through the floor, reached high, and grabbed the Nightsong “You must return to your prison, and my daughter must be reborn.”, intoned Ketheric, as the tentacle took he and the Nightsong down into the depths.

A dramatic dark luis royo painting atop a windswept battlement at dusk. View looking up as a gigantic tentacle  rises high overhead.  An old half-elf knight glares and raises his fist. The knight is English, with a graying brown beard and slicked-back hair. He wears a black bone-motif tabard over ornate gothic armor and a silver headband.

They looked at each other, and then stared down at the hole leading to the unknown. “Whoa. That’s a long way down. Think maybe I should jump first?” asked Karlach. Jasper just shrugged. “In for a penny, in for a pound” and took the leap.

A dark luis royo painting of motion atop a windswept battlement at twlight. A short small welsh halfling jumps down into a large crumbled bottomless hole in the floor. The halfling is stout, with a neat brown beard, and wears a swashbuckler hat and leather armor over a red shirt. The sides of the hole are an organic slimy purple with stretched tendrils, and an eerie glowing pink mist wafts out.

Waking up in the bottom they found themselves in an alien, yet familiar, setting. An Illithid colony. Jasper was sure of it. And the presence of the Absolute could be felt more strongly than ever.

Eventually they came upon a room lined with pods. Humanoid-sized pods. And Jasper could sense his tadpole reaching out to them. He knew what he had to do. He found control surface, and used his tadpole to issue the “release” command. A number of tieflings, flaming fists, and Harpers fell out of the pods…. but so did a number of newly turned Mind Flayers!!

A dark luis royo painting of a strange purple organic chamber. A short small halfling cautiously explores. The stout halfling is Welsh, with a brown beard, swashbuckler hat, and leather armor over a red shirt. Organic medical chambers line the walls, each containing a blurry human silhouette wrapped in tendrils. Dark mist in the air.

Fortunately they were not at the height of their powers, and the captives who had not been turned – groggy as they were – aided in the assault.

A dark luis royo painting depicting motion in a strange organic chamber. A short small halfling stabs a glowing rapier at a tall dark humanoid with a squid head hurling psychic energy at him. The stout halfling is Welsh, with a brown beard, swashbuckler hat, and leather armor over a red shirt. The humanoid is wearing sinister black robes, and glowing magenta eyes. The chamber is slimy and purple. . Dark mist in the air.

With the chaos of battle over, they found that Zevlor – leader of the tieflings was among the captives! He was despondent, saying he had abandoned his people and ran when they were attacked. Jasper tried to convince him that being mentally overwhelmed by True Souls working for the Absolute could happen to anyone, but Zevlor didn’t want to hear it. He considered it a violation of his vows to protect his people. He told Jasper he and the others should head deeper in search of Ketheric, while he would rally the other captives to search for anyone else they could rescue and lead them to safety.

A dark luis royo painting of a strange organic passage. A short small halfling advises a tall tiefling paladin. The stout halfling is Welsh, with a brown beard, swashbuckler hat, and leather armor over a red shirt. The tiefling is age 45 French and ashamed.  He is clean shaven and smooth-faced, with red skin and devil horns.  He has red eyes and wears smudged armor.  He is drenched.  The passage is slimy and purple, with tendrils. Dark mist in the air.

Searching further they came upon the devil that Mizora had asked them to rescue… which turned out to be Mizora herself! She had been captured by the Absolute, and had used a sending to order Wyll to rescue her. She was now trapped in an anti-magic sarcophagus. Given her predicament, Jasper bargained for Wyll’s release in return for her freedom. She readily agreed. Too readily. Once freed she quoted a subsection from his contract – “Should both parties agree to terminate the contract, the subject will be released from service after no less than 6 months.” Then she smiled and faded away.

A dark luis royo painting of a strange organic chamber. An impatient greek woman reclined inside an organic illithid sarcophagus with an amber carapace.  The woman is age 30, with gray-blue skin, horns, glowing red eyes, devil wings, and straight magenta hair. She is wearing a dark blue dress with gold trim.  The walls of the chamber are slimy and purple.  Sharp chitin arms hold the sarcophagus.

Sneaking down deeper in the complex, they came upon three figures conferring about “the plan” – one of them being Ketheric. Jasper kept silent so he could listen in. One man, dressed in fine clothes, was criticizing Ketheric for failing to secure the Prism and falling to an interloper. Ketheric responded that he merely retreated to more favorable ground, and would let the bearer of the prism come to him.

Karlach nearly gasped as she recognized the second man. Gortash. Her former benefactor who had sold her to Zariel.

A dark luis royo painting of a russian man with an insincere smile and calculating eyes obscured in shadow. He is age 45, weathered, with short toussled black hair. He has a wide, scarred face with light stubble. He wears extravagant noble clothing, with an exposed chest and a wide open collar displaying gilded dragons. He stands patiently in a dark underground cavern.

As they continued eavesdropping they caught sight of the third figure, an eerie looking woman in red armor with a propensity for manic laughter. She nearly cackled about opportunities to “Bathe in blood for Bhaal”. They were discussing Ketheric leading his army to assault Baldur’s Gate, and Gortash using his position in the city to play the hero defeating the horde! And at this Jasper realized where this led. He didn’t know the how. He didn’t know the end goal. But there could be no mistaking the signs. He already knew Ketheric was the Chosen of Myrkul. The odd woman clearly served Bhaal. And Gortash, he surmised, was the chosen of Bane. The Dead Three. Plotting together.

A dark luis royo painting depicting an athletic romanian woman obscured in shadow.  She has pale blue-grey skin and a cruel smirk.  Her eyes are dull grey with black eyeliner, and she has straw-colored hair. Her scanty leather armour is bright blood-red, rigid and rough like chitin.  She wears tight red boots.

Before he could hear more, Gortash ended the conversation. “We have much to do, let us conclude our business.” They each pulled out a glowing stone, held them high, and invoked their patrons. And something out of a nightmare floated up out of the darkness beyond. Something huge. An Elder Brain. A gargantuan Elder Brain. The Absolute was here.

The voice of the Dream Guardian echoed in their minds. “The Netherstones. Torn from the Crown of Karsus itself. That is how they are commanding the Elder Brain. They have enslaved it.”

A dark luis royo painting depicting a large subterranean cave. A gargantuan hovering brain rises into view, trailing long cephalopod tentacles below. In the foreground three lone silhouettes thrust up glowing scarlet stones: a scanty assassin woman, an armored knight , and a noble man. The brain has an eerie scarlet glow..

Before they could even register the ramifications, they were in for another shock. Gortash gestured, and guards brought in a man. Duke Ravengard! Wyll’s father! Lord General of the Flaming Fist. He appeared in a daze, barely aware of where he was. And the Elder Brian held out a huge tentacle to deliver to Gortash… a single tadpole. Which he used to infect the Duke. And there was nothing they could do. Not with this much power gathered before them. The Lord of the Flaming Fist was now enthralled to the Absolute.

A luis royo dark fantasy painting depicting motion in an underground cavern.  An mature african-american bald man struggles held still by two guards grasping his shoulders as a silhouette holds a tiny alien worm up to his eye.  The man is age 50, and wearing a fine red tabard over practical plate armor.

Their business apparently concluded, Gortash, the woman, their retinue, and the Duke were teleported – presumably back to Baldur’s Gate. And the Absolute floated away, having been commanded to prepare the Army to march on Baldur’s Gate.

This would be the most weakly defended they would ever find Ketheric – and Jasper knew it was a trap. Ketheric was in a cavernous room containing a large pit from which streamed an unsettling green magic. On a corner ledge he could see the Nightsong trapped in a soul cage. He once again approached hands wide, attempting to reason with the man. He offered that repentance was still possible – that it was not too late to return to the light.

Ketheric looked at him for a long time, then spoke. He said that he had died in the service of Shar, but Myrkul had then made him an offer he couldn’t refuse. Become his servant, and Myrkul would not just give him new life… but restore his daughter as well. And he had served the Lord of Death faithfully ever since. “No. It is far too late for me. My Lord calls.” And with that he stepped back and dropped into the pit.

A dramatic dark luis royo painting depicting motion in a dark underground cavern with a large glowing green pit. An old half-elf knight stands at the edge of the pit, spreads his arms, closes his eyes, and falls backwards. The knight is English, with a graying brown beard and slicked-back hair. He wears a black bone-motif tabard over ornate gothic armor and a silver headband.

For a moment there was silence, and then an eerie scratching sound came from the pit. Growing louder, and louder until… something huge crawled out. Ketheric’s body had been transformed into an Avatar of Myrkul, angry that his servant had been compromised. And Myrkul began calling the dead to his service.

A dark luis royo painting depecting a glowing green pit in an underground cavern. The giant skeletal torso rises from the pit, with tattered robes and a hooded skull embedded in a triangular bronze engraving. Bones and skulls adorn its shoulders, and it grasps a giant bone scythe which glows a hideous green,

They sprang into action.

Karlach immediately leapt into action – bounding past the intervening forces to reach the Nightsong and break her free of her imprisonment.

A dark d&d painting depicting motion in a dark cavern. A barbarian woman smashes a purple force-field enclosing a trapped winged valkyrie woman. The barbarian has red skin, horns, short shag burgundy hair, and wears nordic armor. The valkyrie is strong, with ivory skin and silver hair, and wears a helmet and plate armor

Jaheira was tasked with countering the Necromancers that answered their Lord’s call.

A dark luis royo painting of blurred motion in an underground cavern swirling with green spirits. A mature czech half-elf woman hurls brilliant white magic disintegrating distant necromancers flinging purple magic lightning. The woman is a ranger, with gray hair styled in rows of short beaded braids, clad in rugged leather armor with green raiment. The necromancers are undead wearing black robes.

Jasper was kept busy attempting to counter the Bone Lord’s foul magic.

A dark luis royo painting of a gigantic 20' death god in a cavern swirling with green ghosts. Blurred Motion.  A short small 4' midget hurls sheets of blue magic at an enormous god bursting brilliant green. The midget is Welsh, with a brown beard, swashbuckler hat, leather armor, and a red shirt.   The god is a floating skeletal torso, with tattered robes,a billowing cloak,green eyes, and a hooded skull. It slams a giant glowing bone scythe.

While Shadowheart searched for a weakness in its defenses.

A dark luis royo painting of a gigantic 20' death god in a underground cavern swirling with green ghosts. Blurred Motion. A welsh half-elf woman flings cyan bursts magic at an enormous god bursting brilliant green. The woman is age 30, with dark hair tied in a long braid. She is wearing dark breastplate armor with purple trim. The god is a floating skeletal torso, with tattered robes,a billowing cloak,green eyes, and a hooded skull. It slams a giant glowing bone scythe.

Eventually, with the Nightsong’s aid, they were able to banish the incarnation and send it back to the pit from which it had crawled.

A dark d&d painting depecting blurred motion in an underground cavern. A collossal towering robed skull recoils from a brilliant blast as a flying valkyrie smites it with a glowing sword. The skull has huge arms and hovers, wearing black robes adorned with bone, and holds a giant bone scythe glowing green. The valkyrie woman is muscular, with silver hair and wings, and wears full plate armor with a silver helmet.,
A dark luis royo painting depecting a glowing green pit in an underground cavern. Blurred motion. A gigantic 20' screaming death god disintegrates into dust and intense green energy as it is sucked into the pit. The god is a floating skeletal torso, with tattered robes,a billowing cloak,green eyes, and a hood.

On Ketheric’s now dead body they found one of the three stones used to control the Elder Brain. And they could all hear the voice of the Dream Guardian reminding them that they would need to acquire all three to defeat the Elder Brain and prevent whatever catastrophe the Dead Three were brewing.

A dark luis royo painting depicting a dark underground cavern with a large pit. A short small welsh halfling takes a glowing scarlet gem from the prone body of an old half-elf knight.  The halfling is stout, with a neat brown beard, and wears a swashbuckler hat and leather armor over a red shirt.  The knight wears a black bone-motif tabard over ornate gothic armor.

They made their way back up to the tower proper, and witnessed a joyful reunion between the Nightsong – introducing herself properly now as “Dame Aylin” – and Isobel (who they now knew was the resurrected daughter of Ketheric). They told Jasper that Ketheric had blamed Aylin for his daughter’s estrangement and death – unable to accept that his own turn to Shar had been what had alienated her. This is in part why he accepted Balthazar’s plan to trap her. Isobel said she mourned the man she had once known, but he had ceased to be that man long, long ago.

A dark luis royo painting depicting an english woman thankfully hugging a boisterous tall norse valkyrie woman in a dark stone room. The english woman is pale, with short silver shag hair and black eyeliner, and wears silver armor and a white cloak. The valkyrie is strong, with wings, glowing eyes,marbled ivory skin, heavy silver armor and helmet, and silver hair.

Aylin told Shadowheart that her childhood memory of being saved from wolves and adopted by Sharans was a twisted re-telling of the truth. She was the daughter of Selunite druids. She had been going through a coming-of-age rite where she was set loose in the woods at night to find her own way home. The wolves had been her own shapeshifted family watching over her, and the Sharans had attacked them and kidnapped her… What’s more Aylin claimed that her parents were likely still alive – held by the Sharans and used as a link through which they could punish her with pain and manipulate her memories. Shadowheart wasn’t quite ready to switch gears and become a dedicated Selunite, but finding her parents had just become her highest priority. And she knew exactly where to start. Her home temple of Shar in Baldur’s Gate.

A dark luis royo painting depicting a welsh half-elf woman speaking with a norse valkyrie woman in a dark stone room. The half-elf woman is upset. She is age 30, with dark hair tied back in a long braid. She is wearing dark breastplate armor with purple trim and black pants. The valkyrie is muscular and sympathetic, with wings, glowing eyes, cracked ivory skin, heavy silver armor and helmet, and silver viking hair.

Things were rapidly coming to a head now. They needed to reach Baldur’s Gate quickly, and see what could be done to interrupt Gortash’s machinations. They needed to find a way to infiltrate the Temple of Shar. They needed to rescue the Duke. And they weren’t sure where to even start with the presumed Chosen of Bhaal.

But first things first. They had to reach the city far enough ahead of the Army of the Absolute to have enough lead time to intervene. And for that, Jasper needed to had a serious talk with Jaheira, Halsin, and Gale about alternative means of transportation.


Ketheric is always the first of the “big three” you take on in BG3. The others just depend on how you approach things. But I find he also by far the most satisfying. He’s complex – in that he is thoroughly corrupted, but he *knows* it. He has no illusions about what he has become. He just considers it worth the price. And he still has regrets and a sense of who he used to be. Even if he would absolutely make all the same choices again for all the same reasons.

4 responses to “Baldur’s Gate 3: Death and Tentacles”

  1. Wow, that was terrific. Older Jaheira looks terrific, I particularly like her destroying the undead clerics! That is an amazing render, again of a sort I would have thought impossible.
    You have a few of those again, and yes, I remember your words about style! But still, I am in awe. Ketheric is consistently amazing, when he becomes Myrkul’s sending is even more amazing. I was also quite impressed with the ghoulish woman in red armor. Of course it also leaves me annoyed with some of my prompts that have been blocked!

    The quality of this, especially as a graphic novelization, is stunning.

    1. I still need to write up a page on my new method. I’ve completely changed how I structure prompts in the last few episodes. Seeing behind the curtain was an eye opener.

      It’s made a big difference in what I can coax out of it.

    2. A few things I couldn’t get. The tentacle actually grabbing the Nightsong without getting an entire Kraken. And Myrkyls headgear. In the game he has a giant brass crown of skulls and symbols thing. In fact when he shows up all the companions are speechless – except Jaheira. Whose comment is “we meet again Death. Nice hat.”

      1. Hah! Awesome Jaheira.

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